March 31, 2020

Facial Motion Capture Market | Key Players are Dynamixyz SAS, Faceware Technologies Inc., Dimensional Imaging Ltd., Mimic Productions GmbH, and others.

According to a new market research report published by Credence Research “Facial Motion Capture Market — Growth, Future Prospects, and Competitive Analysis, 2017–2025”, the global market for facial motion capture is set to expand with a CAGR of 10.3 per cent over the 2017 forecast period to 2025.

Market Insights

Facial motion capture technology has witnessed paradigm shifts over the last few decades due to the increasing use of virtual reality in video games and movies. As the virtual reality sector continues to grow, the demand for related facial motion capture is projected to continue to expand in the years to come. Traditionally, facial motion capture technology has been confined to the film and gaming industry. However, with the declining costs of technology coupled with software advancement, facial motion capture has significantly broadened its application area. The capture of facial motion is increasingly being used across advertising, sports broadcasting and other media and entertainment sectors.

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The ever-growing gaming industry worldwide is the most significant factor fuelling the overall market for facial motion capture. With the advent of virtual reality in gaming, facial motion capture technology has seen robust growth over time. Another key driver of market growth is continued growth across the film and television industries. Due to continuous advances in motion capture technology, filmmakers are now increasingly spending on animation. Similarly, the expansion of the application of facial motion capture technology is further estimated to provide a significant boost to market growth.

The global market for facial motion capture is segmented by technology, applications, and geographic regions. Based on the motion capture technology, the market is segmented into marker-based and marker-less motion capture technologies. On the basis of applications, the market is segmented into films and television, gaming, advertising, sports, and others. As of 2016, the market is jointly led by the film & television and gaming segments, contributing more than fifty per cent of the total market revenue. Geographically, the market is divided into North America, Europe, Asia Pacific and the rest of the world (RoW).

Some of the major companies operating in the market include Dynamixyz SAS, Faceware Technologies, Inc., Dimensional Imaging Ltd., Mimic Productions GmbH, Cubic Motion Ltd., NaturalPoint, Inc., Vicon Industries, Inc., Adobe Systems, Inc., Reallusion, Inc., Brekel and several others.

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[Note: Our Free Complimentary Sample Report Accommodate a Brief Introduction To The Synopsis, TOC, List of Tables and Figures, Competitive Landscape and Geographic Segmentation, Innovation and Future Developments Based on Research Methodology are also Included]

Market Segmentation

By Application Type

  • Gaming
  • Films & Television
  • Sports
  • Advertising
  • Others

By Geography Segment

  • North America (the U.S., Rest of North America)
  • Europe (U.K., Germany, France, Rest of Europe)
  • Asia Pacific (China, Japan, India, Rest of Asia Pacific)
  • Rest of World (Middle East & Africa (MEA), Latin America)

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